Dice Results & Rolling Guidelines
First and foremost, I am a trusting GM. When I present a roll I trust that you as players won't lie your way through the game. Unlike D&D 5e, failure in SWRPG is not a bad thing. The THREAT and ADVANTAGE system can present you with some interesting results.
For example, you are fighting a Nexu on the jungle planet of Onderon. The Nexu pounces on you and you attempt to put your blaster into its mouth. You succeed the roll but you have x3 THREAT as a result. You get your blaster into its mouth but unfortunately its barbed tail loops around and knocks the weapon from your hands.
This system presents a variety of options which lend to the cinematic nature of the game. Honest rolls will lead to epic stories!
When making a roll I've set the standard for posting the results:
Y= Yellow Proficiency
G= Green Ability
B= Blue Boost
P= Purple Difficulty
R= Red Challenge
S= Black Setback
Write out the skill you are using and then write out your roll with a forward slash (/) over the opposing roll. Then post your results with quantities!
Sample Roll: (Ranged[Heavy] YYGB/PPS=x2 Success x1 Advantage x1 Threat)
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